Short of levels to play in LittleBigPlanet? Well, you shouldn't be!
There are literally hundreds of thousands of community levels available to play online, all hand-crafted by our lovely players.
So, MmPicks returns again with a handful of our current favourite levels, all available to play right now. These levels are exploding with creativity and ingenuity, leaving us both amazed and in awe of their creators. Heck, – sometimes we are so amazed at a level, we even hire the creator, and have them comment on levels in MmPicks, completing the circle of life, and restoring balance to the universe. Or something.
So head on to the LittleBigPlanet and check out these levels!
And remember the special searching tips to help you find levels.
The swampy depth: You're in prison! But there is hope: The king wants you to visit him in the capital. This is where he plans to offer you a deal that could solve your problems.
Great atmosphere!, great shapes!, great characters!, great puzzles!, Great Stuff!!
What a stunning level full of rich and detailed atmosphere the use of the fog to create the lush environments is a great touch, and delightfully simple game play is truly lbp, great!
The sequel to Electronomicon! Darker in tone than the first - it's not for the faint of heart! Ace level for the Vault Door, collect all for the Sliding Staircase! Enjoy!
If you're craving something a little more challenging than your average level then I'd definitely recommend this one. As well as copious use of electrification there's plenty of fun gameplay to be had here. Some people complain that there aren't any Mm quality levels in the Community, well, this level (one of many, many) is easily on par with what we created, so, you know, they rong.
I found this level great fun to play, a wonderful balance of difficulty and reward which is sometimes hard to get right, then coupled with some beautiful level design and artistic flair to produce a crisp well executed level id play more than once.
Welcome to HYPER CUBE! You are trapped inside and there's only one way out. Hope you enjoy and have fun! Comments very welcome. Hyper Cube 2 and 3 are also available to play! Thanks.
The hypercube levels are one of my favourite series on the community, the cool sharp and intelligent design, the simple yet fiendishly clever puzzles which always test you to beat your high score. Plus the amazing use of a single design style and material is incredibly well done and remains wonderful to behold through the entire level - it makes you want to play over and over again.
You can tell the Creator of these levels is a Graphic Designer. Cool, calculated graphic style with gameplay to match
It was a dark and stormy night. A chill was in the air, and you knew you better get out of the woods soon. The woods are cold and scary, and it is going to rain. - you are in big trouble this time. Based on old horror films.
This level is a great example of keeping with a simple yet striking theme and carrying throughout the whole level to great effect, the entire atmosphere was superb and kept me on the edge of my seat until the final showdown, it was certainly dark and stormy and exudes the feel of a 1950's horror film. The wonderful use of props and scenery really demonstrates how varied levels can be in LittleBigPlanet, win.
Turn the lights off and play in the dark for full effect! Brave use of the black & white Global Control settings and beautiful environments make this an easy Mm Pick. Bits I particularly liked were the carved out trees, the skull puzzle, the secret markings and the Boss. The only criticism I have is that the jumps are really long and the landing points really narrow so new Players would find those jumps difficult, maybe even offputting. But that's it, otherwise a really great level deserving of lots of plays.
Put on your space-suit and hop aboard the USS LBP StarCruiser. As you make your way through the spaceship, experience zero gravity in the Zero G pod and encounter a hovering sentry droid. If you get stuck, keep an eye out for symbols to help you out.
Wow, I found this on a 'Try My Level' forum and thought it looked fantastic! Some advice to you other 'Try My Level' guys, post some pictures! it's so easy now there's no excuse!. Anyway, absolutely gorgeous environments that had Kareem (Mm's Art Director) over to see it in a flash. Gameplay is a little obtuse in some places (hunt the grab switch) but the anti-gravity chamber is a stroke of genius (the momentum of the rotational movement keeps the pieces in place). Try out The Refinery as well, awesome bold, clean shapes wtf!
This has got to be one of the best looking levels we have seen yet. It has an amazingly atmospheric, believable setting, making great use of flickering lights and smoke effects from the Rocket Gadget. The attention to detail and sense of shape in this level is incredible; hanging cables, genius working mechanisms, subtle usage of the contrast between the sharp and rounded edges of the materials. It also has a beautifully restrained use of colour, making use of an accent colour to highlight the machines. Some scenes look like they use far more than the seven layers; the cylindrical machine in the centre of Bay 04 is a particularly clever use of false perspective that is used in theatre sets. The only thing I would add is a bit of story that could bind all the gameplay and locations together; “Bob is wounded, take him to the MedLab to sort him out...” Great work, this level sets a new standard for integrated visuals.
Through the telescope you can see the Island of Sultan Cazimi. What wonders will await you there?
There are so many things I loved about this level like [deeeep breath], the flying carpet, the 'clouds clearing' as you flew towards the palace (awesome touch), the collapsing triangular platform, the clock whole room rotate thing, the funky boss (tricky though) and the ship at the end, ready for the next adventure. Brilliantly done.