MmTuesday Picks
2008December 2nd
Which levels have we missed? Tell us your favourites in the comments!
Day Night Example
by Reinheart
This is an example on making day/night change in your level using player following sensor changing the brightness of a light bulb. Sorry if my explanation is hard. You will get the player following sensor needed to make this trick in your level. Enjoy :)

The lighting changes are pretty, but what really impressed us are the switch and piston mechanisms used to track the player. You've got to love that Pod as well!
Deep Permafrost of Sacktarctica
by BronxCL
It's cold out here and sackboy needs your help collecting firewood! Gather as much firewood as you can and keep little sackboy nice and warm. The more wood you bring to the fire, the more bubbles you get in return. As featured on Mediamolecule.com

Set in the frozen tundra this level will send a shiver down your spine. Your goal is to get the logs hidden around the landscape to the snow mobile. The level contains one of the scariest monsters I've seen and a superb sequence with the snow mobile. A must
Platforming Piers: Toxic Tribulations
by Cstrfrk
The 1st in the Platforming Piers 4 part series has you feeding pelicans, avoiding toxic seagulls, helping hillbilly fisherman and meeting up with a talkative killer whale. Your adventure begins here...

This Creator has made a few levels but I think this is one of his best. It not only looks beautiful it also contains loads of great ideas and well built gameplay. There's also some great Prizes and it's quite long, great for multiple players.
Running Tutorial: Downtown Run
by Treas
Running is all about getting from A to B in the shortest time possible. Discover faster paths to gain additional points. This level is a tutorial, introducing you to the most important gameplay aspects of the upcoming "Running" series. Enjoy!

A slick parcour style level with wall running, climbing up drain pipes, zip wires and hot air vents. What more could you possibly want? Ice cream? Don't be daft. it's a computer game!
Tick Tock Clock
by TOBSn08
Make you way through moving cogs and perilious platforms to challenge yourself in the clocktower and find the exit of the awsome Tick Tock Clock!!!

An the award for most cogs used in one level goes to... ...this level. Well, it's set inside a big clock so I there's have to be LOADS of cogs. The cogs can be a little difficult to jump on/off and some areas are a little tight but overall it's great fun and looks gooooorgeous (sorry, only image links so far).


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