Media Molecule PMoly

Hey everyone, we *really* need to hire for a very specific role here at Mm Towers; a gameplay programmer - someone who can code, but is also a designer.  and can code gameplay that feels great to play!

To better explain what we’re looking for in this role, we asked one of our existing gameplay programer, and also technical director, Dave to talk about it into a video camera, so we could spread the word!

If this sounds like you then you should apply for a job! If it sounds like someone you know, then please can you share it with them? In fact, could you please share it around for us just in case someone sees it and is the exact person we are looking for? Thank you, you’re the best!

Posted by: Spaff

Categories: Media Molecule
Tags: david smith jobface jobs

A fan asked our audio meister Kenny, one half of Tearaway’s soundtrack composing duo, to transcribe one of Tearaway’s tracks into guitar TAB, so he did - download it here!

Posted by: Spaff

Categories: Tearaway
Tags: guitar tabs kenny young ost

Are you going to PAX? We have some cool news! We’re teaming up with our friends at Guerilla, Naughty Dog, Sony Santa Monica, and Sony Xdev to bring you the PlayStation WWS Community Exchange, and we’ve got a big pile of fun waiting for you there.

You’ll be able to come and chat to community leads and take part in daily contests, raffles, give-aways, AMAs, gaming, and all sorts of other things too! Perhaps more excitingly, we have a huge pile of highly collectible PlayStation memorabilia for you to take home, some free, some for prizes, and some for sale in our mini merch store. This merch is rare, coveted, largely exclusive to PAX East 2014, and is guaranteed to sell out.

Tearaway loots

We’ve put together a host of Tearaway items that you can get for FREE via give-aways, trade or with purchases at our store.

  • Yes! That’s an official PAX iota Pinny! Come and find one of the WWS community managers to trade or just bargain for one of these. With only 1000 in circulation, they’re going to be pretty rare!
  • We’ll be giving these Tearaway posters away throughout the weekend, come and see us to find out when.
  • These iota and atoi phone charms will be FREE with every purchase at the booth, while stocks last, and limited in number each day, so come early to avoid disappointment!

PlayStation Family (#PSPax)

To commemorate our first ever community-driven booth we’ve made a PlayStation Family Limited Edition PAX East 2014 T-shirt. These beauties are limited to 500 shirts total and will be sold for $20 so be sure to get one while you can.

See below for a preview of the other merch we’ll have available to win or buy at the show.
Be sure to check out the full post about our joint PAX activities over on the PlayStation blog for more information! See you next week, and remember to tweet us using #PSPax, ciao.





Posted by: Spaff

Categories: Media Molecule

Happy St Patrick’s Day folks! We hope you are all having lots of fun celebrating today!

Our resident baker-extraordinaire Tess has been busy rustling up an Irish treat for us Molecules today, in the form of a Chocolate Guinness Cake, complete with Irish Cream Cheese Frosting! Delicious! We’ve all enjoyed nomming on this beauty today, as evidenced by the photo below which shows what’s left of the ginormous cake!

If you’re curious to know how to make this Irish extravaganza yourself, read on below for the full recipe, and don’t forget to let us know how you get on if you do give it a go!

Read more

Posted by: Jenny

Categories: Media Molecule
Tags: baking st patricks day tess

There’s a whole lot of happiness here at Mm Towers this week (not to mention some slightly sore heads too!) after Tearaway picked up not one, not two, but three awards at this year’s BAFTA Games Awards!

We were nominated for an eye-popping 8 awards, alongside some of last year’s most successful games, including The Last of Us by our friends at Naughty Dog, who also picked up 5 BAFTAs and the mega blockbuster Grand Theft Auto V, so for us to walk away with 3 BAFTA awards is simply incredible. We are all so proud of our game and so overwhelmed at the amazing support that was shown to us during the ceremony, we even got a shout out from Countess of the Countdown Conundrum, Carol Vorderman!


Atoi has kindly been looking after the awards for us :)


After the awards, we all headed out to Cecil’s Bar for some Molecule celebrations! Here’s a few photos from the evening.


For more BAFTA win, head on over to their website where you’ll find videos of acceptance speeches, backstage interviews and lots more!

Whilst we’re on the subject of celebrations and acceptance speeches, we’d like to take this moment to say a great big thank you to you guys, our fantastic community, who have helped make Tearaway what it is today! We have been absolutely amazed at all the love and excitement you guys have shown us, and we have loved seeing all your wonderful paper crafting creations! You guys have supported us every step of the way and we really couldn’t have done it without you. <3

We’d also like to say a massive well done to all our friends and peers who were nominated, or won awards this year. You inspire us all! <3

Posted by: Jenny

Categories: Tearaway
Tags: awards bafta winners

Wow! Tearaway has been nominated in 8 categories for this year’s BAFTA Game awards!

  • Artistic Achievement
  • Best Game
  • British Game
  • Family
  • Game Design
  • Game Innovation
  • Mobile & Handheld
  • Music.

Congratulations to all the other nominees, and good luck!

Posted by: Spaff

Categories: Tearaway
Tags: awards bafta

Kotaku Australia interviewed our super-star studio director Siobhan about how she found her way into the games industry, the women who supported her path through it, and why, as a woman in the industry, she feels the need to be as visible as possible.

For years Siobhan sat on a BAFTA community. She looked at the surveys, she became bewildered and depressed. The facts were clear: young women were showing zero interest in becoming a part of the games industry. “They weren’t seeing people like them in the games industry,” she explains. They weren’t seeing people like Siobhan Reddy.

Rather importantly, we also learn of Siobhan’s mission to put right an incredibly unfair wrongdoing.

The year was 1988 and a nine year old Siobhan Reddy had a big problem. Gremlins had been showing on Channel 9, but it was shown way past her bedtime so she couldn’t watch it. Clearly this was an issue that had to be rectified. And if someone was going to address this problem it might as well be Siobhan.

Read the full interview over on Kotaku Australia.

Behind the scenes of the Sony CES keynote, which featured our very own Rex Crowle, and his very own colourful doodles.