Items tagged with 'Community'
Well, are you? If you think you have what it takes to be a professional LittleBigPlanet level designer, and can think of nothing you’d love more than to be paid to create, the creators of LBP Vita (Tarsier Studios) are waiting for your application.
We have worked with Tarsier Studios, based out of Malmö Sweden, on a numerous projects over the years, and they are a big part of the LBP Family already. We are thrilled that they have taken on the challenge of building the Vita incarnation of our little game! You can already see from the E3 Trailer just how great a job they are doing with the new game, and how exciting it could be to work on it! Working with the folk at Tarsier sounds like a lot of fun too…
Since the unveiling of The City of Metronome at E3 2005, Tarsier Studios has made a name for itself as a developer with a unique vision and the talent to make that vision a reality.
After the release of Rag Doll Kung Fu™ : Fists of Plastic, Tarsier was asked to help out with the famed LittleBigPlanet™ franchise, something that we continue with to this day.
Our relationship with Mm and Sony reached its logical next step when we were entrusted with the development of LittleBigPlanet™ on the PlayStation® Vita. As HUGE fans of the game, it’s safe to say we were more than a little happy with this news!
Tarsier Studios are a ragtag band of game developers on a sworn mission to ingest caffeine and create awesomeness, and we will not stop until these missions are complete.
Apply at once friends! - Let’s check out the E3 Trailer for the game one more time, just think, future trailers could feature your levels too. Zomg.
Oh, One more thing! - Whilst these design jobs are not here at Mm, we are hiring for some artists and programmers here at Media Molecule - check out our jobs too! Now heres that trailer…
Last year, 15 or so intrepid community creators descended on Mm Towers to join in with an experimental 37.5 hour LittleBigPlanet 2 Game Jam. With the best part of a year before the game was to be released, we were keen to see if our new tools could be used to build anything, and suffice to say we were definitely impressed!
Fast forward 12 months, and we’re at it again! This morning 15 creators will once again be joining us in the studio to stay up all night building games, this time with the new Move tools that we are working on! We are once again really rather keen to see what kind of things can be built with these exciting tools, which more than ever before could lead to you lot inventing new never seen before game mechanics!
Whilst we can’t invite you all to join us in the studio without the use of some kind of shrinking technology, you can join us live via twitter from @littlebigplanet.
We’ll be updating with pictures and shenanigans all night long, with the hashtag #lbp2move.
We are very proud to present to you the preview trailer for Hansel & Gretelbot, a very special community project based loosely on an old fairy tale, and that’s nearly ready for you to play!
Hansel & Gretelbot is the creation of 12 community members, names you may well recognise: Wexfordian, Comphermc, Morgana25, rtm223, Hilightnotes, xkappax, Catiers, GruntosUK, CENTURION24, Jaeyden, Cuzfeeshe and steve_big_guns.
A few months ago the Community Molecule set them a challenge - could they create a full game experience? Their own complete LBP Theme, using the new LBP2 tools to develop all original story, mini-games, bosses, cutscenes, music, and voices.
The team was gathered, designs were drawn up, themes were picked and building began, now several months later they are very nearly ready to launch their project for you to play!
Once upon a time, in a little cottage on the edge of the Dark Western woods, lived a humble Woodsman, his wife, their son Hansel and robotic daughter Gretelbot. One sad day, the Woodsman’s wife was taken ill, and passed away not too long afterwards. Time passed, but eventually the Woodsman became stricken by loneliness, and he remarried.
The Woodsman’s new wife was a wicked woman, who hated her new step children. They were the reason, so she said, that they had to live in such poverty. They would eat them out of house and home, the Woodsman must get rid of them! His will weakened by his heartbreak, the Woodsman relented, and led Hansel and Gretelbot into the Dark Western Woods, leaving them to fend for themselves, with no idea how to get home…
Hansel & Gretelbot should be out later this month, keep your eyes peeled for more info!
Everyone here at Mm Towers is incredibly excited and proud to officially unveil our new game, sequel to our beloved and award winning LittleBigPlanet - it’s LittleBigPlanet 2!
Building Mm and creating/releasing LBP1 has been quite an adventure for the Molecule. There have been many ups, and some downs, but one thing has really kept us going and that’s our community. Since the unveiling of LBP1 at GDC in 2007 we have felt the support of an amazing, talented group of people. This same group of people is responsible for the 2.3 million levels that now exist in the LBP universe - and so the experiment/collaboration continues with LBP2 :)
The team here at Mm is working really hard to get some very exciting new features out to you all. We truly can’t wait to see what you, the talented guys/gals of the extended LBP team, will do with this stuff. Head on over to LittleBigPlanet.com where all the juicy information is!
Once you’ve seen everything, why not join some conversations about LBP2, either below, on twitter, or on the official LittleBigPlanet Forums. And don’t forget you can send us an email over here, the team would love to hear from you.
Lots of love,
Ace creators Jaeyden and Leonidas2123 are submitting the project as their entry in to HASTAC and the MacArthur Foundation's Digital Media and Learning Competition (announced back in January "Become a 'Game Changer' and earn up to $50,000").
To announce their project, they've released a trailer to give us all an insight of what's to come:
You might have seen our tweet about it but LittleBigPlanet Central have made a trailer for thier upcoming collaborative level building project, entitled: LBPC: The Game.
LBPC: The Game is a project of epic proportions, involving a hard working team of 11 Creators, the project promises to be one of the biggest level creation projects ever, with a total of 13 Story Levels plus mini-games.
We’re looking forward to this already!
Exciting stuff! And not just because there is a Killer Otter in the video!
All you need to do is choose your fairy tale, and all importantly, add a LittleBigPlanet themed twist to it, and make that into a cool level. The competition will start from right now, and submissions must all be in by 12th Jan next year, when judging will begin! Check out the rules and how to enter, over on LittleBigLand.
Those lovely folk over at LBPmedia.co.uk have made an virtual advent calendar, which will reveal a new thing every day. Behind the first door was a joke! What else is there in store for us?
“More outlandsish trivia, wordsearches, jokes, objects, games for the pc and levels for littlebigplanet itself. There’s even an exclusive item on the way! So hold on and enjoy, one and all! Make sure you come back every day to open the door to new nuggets of goodness, both little and big.”
Wowsers! We’ll be opening the calendar daily, Thanks LBP Media!
Back in April, a fansite orbiting the LittleBigPlanet unexpectedly crashed into the planet’s surface, and the team that ran it were hired by Mm. That was Tom (me) and Spaff, your community managers at here at Mm Towers.
Since starting the job, there has been one project occupying a great deal of our time, especially in recent months; To build a much needed LittleBigPlanet Community site.
Today it launches: A one-stop place to get all your LittleBigPlanet news, latest community updates, full details on all the latest downloadable add-on content for the game, details on everything from the trophies, game patches, a help and FAQ section, videos, screenshots, and a Mermahuataur.
Of course, this week also marks the Launch of Cambridge Studio’s LittleBigPlanet on the PSP, and the site supports our new friend too – with full information and details about the brand new LittleBigPlanet PSP, including playing, creating and sharing on the go. Everything LittleBigPlanet!
So we’re all really pleased to bring you the new www.littlebigplanet.com: A mountain of in-game assets combined with over 25,000 of Spaff’s beautifully handcrafted words (translated by Sony’s localisation teams in to 11 languages no less) all bundled together with some peeper shattering visual spazzle-dazzle.
It’s the first part of a bigger plan for LittleBigPlanet’s presence on the web, a board from which to build on, and you can be sure that there will be much, much more to come in the future, as LittleBigPlanet continues to evolve its community through the web, and through the games themselves.