Items tagged with 'Devface'
In a continuing series of videos, of which far too few have been made, we invite you today to meet two of our designers, Mark S (not to be confused with Mark H) and Danny. They are developers, these are their faces, this is DevFace…
Hopefully we’ll get more of these made in a more regular fashion, but no promises!
Meet the Molecules! In the first of what we hope will be a (regularly?) recurring series, we present to you: KENNY, or Wee Kenno as his dad calls him – audio designer extra-ordinaire and lover of bad movies….
He was interviewed by sackboy so we had to edit out the questions – the only clues are that the first one is ‘what is your name’ and the last is ‘what are you going to make first when LBP comes out?’. Without further ado, KENNY:
We’ve been playing about with the Face Research averager – a neat bit of software that lets you upload faces then combine them. Apparently, if there was to be a big old Media Molecule love-in, then this is what our collective child would look like. (S)he’s so… weirdly smooth. mmmmmmmm. Buttery.
While the program seems to be most effective with a large number of samples, you can get some of the most freaky and ‘characterful’ results when the number of parents is low… behold our inbred Sackboy and sound departments (top-left and bottom-right respectively):
Clockwise, from top-left: Sackboy team, coders, sound team, artists.
The games industry is famously male-dominated. We’re not immune from that here at the molecule, but being a lovely fair and gender-agnostic place, we have a fair few ladies here on the dev team. Here’s what a female molecule looks like: