MmPicks
Starcruiser
by candyk
Put on your space-suit and hop aboard the USS LBP StarCruiser. As you make your way through the spaceship, experience zero gravity in the Zero G pod and encounter a hovering sentry droid. If you get stuck, keep an eye out for symbols to help you out.

Wow, I found this on a 'Try My Level' forum and thought it looked fantastic! Some advice to you other 'Try My Level' guys, post some pictures! it's so easy now there's no excuse!. Anyway, absolutely gorgeous environments that had Kareem (Mm's Art Director) over to see it in a flash. Gameplay is a little obtuse in some places (hunt the grab switch) but the anti-gravity chamber is a stroke of genius (the momentum of the rotational movement keeps the pieces in place). Try out The Refinery as well, awesome bold, clean shapes wtf!

This has got to be one of the best looking levels we have seen yet. It has an amazingly atmospheric, believable setting, making great use of flickering lights and smoke effects from the Rocket Gadget. The attention to detail and sense of shape in this level is incredible; hanging cables, genius working mechanisms, subtle usage of the contrast between the sharp and rounded edges of the materials. It also has a beautifully restrained use of colour, making use of an accent colour to highlight the machines. Some scenes look like they use far more than the seven layers; the cylindrical machine in the centre of Bay 04 is a particularly clever use of false perspective that is used in theatre sets. The only thing I would add is a bit of story that could bind all the gameplay and locations together; “Bob is wounded, take him to the MedLab to sort him out...” Great work, this level sets a new standard for integrated visuals.

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