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Jobs
Job. It’s not a happy word is it? It means work, and as we all know, work is the opposite of play, which means that a job typically can never include fun and games. At Media Molecule we like fun and games. Specifically we like to have fun and make games, at the same time, all day long, and yet it still counts as having a job. Weird.
If you are looking for a job where you can be free to express your creativity and total awesomeness, coupled with the rare chance to be an integral part of a talented little team, and cemented with the odd glass of champagne, then look no further! Unless there are no jobs listed here of course…
...Oh just kidding! Even if there are no openings that match your skills, if you’re brilliant we’ll always have a place for you on our team, whatever our advertised ‘openings’ may be. Within reason of course, we can’t justify hiring a gym teacher or a hot air balloon pilot for instance, no matter how much we’d like to.

HR Superstars
Media Molecule’s HR team is made up of our lovely Louise Benton and Sara Bravery.
If you’re interested in getting a job with us here, then they are the people you’ll need to get in contact with. Together they handle all our job applications, sifting through the post and email. You can contact them via this contact form. Exciting!
Bonus: Louise is also available through the power of job-finding and networking service, LinkedIn. Want to connect with her? She’s ready! Visit her Linkedin profile and get in touch.
You can subscribe to an RSS feed of our available vacancies.
UI Designer
This is a senior role, working across different projects on different platforms you will be responsible for promoting a human centred design approach throughout all aspects of Media Molecule’s prodigious output. Although primarily focussed on game Ui expect to get involved in all aspects of the creative process from pitching through to tools development and games design.
As a passionate but pragmatic advocate of all things Ux you will be able to suggest and deliver solutions that will make our games better. This will involve being thoughtful, flexible and able to collaborate in a small, tightly knit and ambitious team. You are an engaging talker, designer and presenter who will be able to nurture the fleck of an idea, getting buy in from your peers and then developing it into something that might just revolutionise the world of games.
3D Animator
We are looking for an experienced, passionate and creative 3D Animator to come and join our team at Media Molecule and blow our collective heads to smithereens with their ability to bring meshes to life!
Server Operations Engineer
The online technology team for the wildly successful LittleBigPlanet game franchise is looking for the perfect people to take its server technology to the next level. We’re a small (currently 3 people), multi-disciplinary team with ownership of everything from community design and implementation, to release planning, deployment and 24/7 support. We value code running in production above all else, and because we do our own support, we also value reliable, tested systems that won’t get us woken up in the night!
We work on a single server codebase, developing and releasing features and infrastructure for existing and future titles at the same time. A lot of our data is stored in an in-house key-value store, which is sharded and replicated with eventual consistency, which is maintained and supported by the team.
Web Designer
You the Web Designer
As a web designer, you love creating good-looking web sites users can enjoy. You should have no problems in bringing your final Photoshop design to life using handwritten HTML and CSS – in fact you’re quite the CSS nerd.
You’re something of a perfectionist, and work to the utmost standard. You can’t understand why people wouldn’t work to the best of their abilities, and often find yourself jumping in to help out a neglected project that needs a boost.
You will have an interest in LittleBigPlanet and are able to appreciate its unique place in the world of video games. In fact, you love it to little bits. Ideally you’ll have used LBP.me before, but even if you haven’t you understand it’s worth, have ideas on the benefits it brings to players, and see room for improvements too.
You the human
You’re a creative person with unique hobbies and interests, and are turned on by the quirky, crafty, little things in life. You might browse etsy.com from time to time, keep a sketchbook, make your own clothes, or keep your moustache curled in an exquisite way; however you express your love of these things, you’d say it was part of what defined you.
You are a nice person :)
Web Developer
As a web developer, you live to build cool stuff for the web and playing with the latest web technologies, perhaps even in your spare time. The role will focus on the maintainance and support of existing systems so you’ll need to have some experience doing that, however, there will be the opportunity to design and implement new features so it wouldn’t hurt to have a few creative bones in you. You’ll also need to be comfortable working both collaboratively and independently within a larger team.
You have an interest in LittleBigPlanet and are able to appreciate its unique place in the world of video games. Ideally you’ve used LBP.me before, but even if you haven’t you understand its worth, have ideas on the benefits it brings to players, and see room for improvements too.
Audio Programmer
We are looking for an experienced Audio Programmer to contribute towards making one of our exciting new projects sound amazing and do ingenious things that will leave other games blushing. As an integral part of the audio team, in addition to the de rigueur audio engine management, pipeline development and implementation duties, this role is focussed on realising the audio-centric features in the game.
Lead Audio Designer
We are searching for a lead audio designer with both the experience and talent required to take the reins on one of our exciting new projects.
Experienced Programmer
We are looking for someone who has both experience and talent at programming in many areas of game development and at all levels. Everything from techy stuff through to more user-facing ‘gameplay’ coding. We don’t have a dedicated tech team here at Media Molecule - the whole programming team ARE the tech team.
To be considered for this role you will be expected to be self motivated and feel confident working in an environment where everyone is very ‘hands on’ and up for taking on any programming challenge.