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Jobs
Job. It’s not a happy word is it? It means work, and as we all know, work is the opposite of play, which means that a job typically can never include fun and games. At Media Molecule we like fun and games. Specifically we like to have fun and make games, at the same time, all day long, and yet it still counts as having a job. Weird.
If you are looking for a job where you can be free to express your creativity and total awesomeness, coupled with the rare chance to be an integral part of a talented little team, and cemented with the odd glass of champagne, then look no further! Unless there are no jobs listed here of course…
...Oh just kidding! Even if there are no openings that match your skills, if you’re brilliant we’ll always have a place for you on our team, whatever our advertised ‘openings’ may be. Within reason of course, we can’t justify hiring a gym teacher or a hot air balloon pilot for instance, no matter how much we’d like to.

HR Superstars
Queen of Media Molecule’s HR is our lovely Louise Benton.
If you’re interested in getting a job with us here, then she is the first person you’ll need to get in contact with. Louise handles all our job applications, sifting through the post and email, and you can contact her via this contact form. Exciting!
Bonus: Louise is also available through the power of job-finding and networking service, LinkedIn. Want to connect with her? She’s ready! Visit her Linkedin profile and get in touch.
You can subscribe to an RSS feed of our available vacancies.
Studio Assistant
Are you the ‘host/ess with the most/ess’? We are looking for a new Studio Assistant to come and look after the team of molecules and help maintain and evolve our fabulous studio space. Media Molecule is a highly creative company with quite demanding needs! We aim to provide the best work environment for the team here so that they can keep dreaming up the wonderful ideas that keep us going and we need someone who will take pride in what they do, and have great attention to detail to help us do this….
You need to be someone who is happy to move between getting your hands dirty making sure the studio is clean & tidy, through to assuring our coffee stocks don’t run out, facilitating our art classes or yoga sessions that we run here, and thinking big and being able to take on larger projects such as organising the Christmas party.
This role incorporates a high volume of tasks that will be given to you by a variety of different people within the team, therefore you will need to have excellent time management skills, an ability to prioritise and keep track of your tasks, plus complete a weekly check in report.
Audio Programmer
We are looking for an experienced Audio Programmer to contribute towards making one of our exciting new projects sound amazing and do ingenious things that will leave other games blushing. As an integral part of the audio team, in addition to the de rigueur audio engine management, pipeline development and implementation duties, this role is focussed on realising the audio-centric features in the game.
Lead Audio Designer
We are searching for a lead audio designer with both the experience and talent required to take the reins on one of our exciting new projects.
Experienced Programmer
We are looking for someone who has both experience and talent at programming in many areas of game development and at all levels. Everything from techy stuff through to more user-facing ‘gameplay’ coding. We don’t have a dedicated tech team here at Media Molecule - the whole programming team ARE the tech team.
To be considered for this role you will be expected to be self motivated and feel confident working in an environment where everyone is very ‘hands on’ and up for taking on any programming challenge.