Media Molecule PMoly

Items tagged with 'Siggraph'

At siggraph 2009, Natasha Tatarchuk invited several games industry graphics types to give a course on ‘advances in real-time rendernig in 3d graphics and games’. Follow the link for lots of lovely stuff, including a set of slides about graphics techniques used in LBP.

Posted by: Alex

Categories: Code
Tags: rendering siggraph