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Games User Researcher

Sony Interactive Entertainment, PlayStation Studios is looking for a user researcher to join its growing internal user research department. This position will be within Media Molecule, the studio behind titles such as Dreams, Little Big Planet, and Tearaway. This is an exceptional opportunity to help the team create world class games by providing reliable & actionable feedback on game experience via rigorous research with consumers.

Department overview:

It’s an exciting time to be part of Media Molecule as we look to further push the creative boundaries of gaming. Our studio is fast paced, dynamic, collaborative and is undergoing a period of significant growth and evolution.

What you’ll be doing:

  • Collaborate with game developers to effectively fit high impact user feedback into their development processes
  • Plan and design research activities that support the development of the games
  • Carry out research activities including moderating tests, observing users, analysing findings and writing reports
  • Work within the studio to promote user centred design across all areas of game development
  • Work with more senior team members to evangelise user research internally
  • Utilise a range of live research techniques to support the growth of the game
  • Work with analytics and marketing to understand player experience

What we are looking for:

  • You will have a studied HCI, Interaction Design or a related discipline such as Cognitive Psychology to degree level including practical experience of moderating tests with users.
  • A masters level degree or higher would be preferable.
  • A passionate interest video games and applying research techniques to gaming is essential.
  • Previous commercial experience of usability testing is essential.
  • Strong verbal and written communication skills; presenting information concisely and effectively to people at all levels of the organization.
  • Good negotiation and influencing skills and be able to work well with cross-functional teams – e.g. game designers, producers, engineers and artists.
  • Good organisation skills with the ability to prioritise tasks effectively in a fast-paced environment.
  • An excellent attention to detail and a strong commitment to quality, both in terms of your own work & in improving product quality through testing.
  • A commitment to reliability, with a clear understanding & communication of the limitations of the research results.
  • A good grounding in HCI and usability methods and excellent analytical ability; able to identify the key problems which need to be addressed.
  • Ability to be open-minded and forward thinking and actively maintain an interest in the field; keeping up-to-date with developing tools, techniques and gaming testing methodologies.
  • An understanding of a live service product & the role of user research to support continued development is an advantage but not essential.

Benefits:

  • Discretionary bonus opportunity
  • Private Medical Insurance
  • Dental Scheme
  • London Allowance (if applicable)
  • 25 days holiday per year
  • On Site Gym
  • Subsidised Café
  • Free soft drinks
  • On site bar
  • Access to cycle garage and showers

Equal Opportunity Statement:

Media Molecule is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

This is a permanent position.


Before you apply

People of all backgrounds, experiences, abilities and perspectives are encouraged to apply. Media Molecule is committed to creating an inclusive and safe work environment that reflects the diversity of the world around us. We are an equal opportunity employer. Qualified applicants will receive consideration for employment without regard to their race, ethnicity, religion, gender, sexual orientation, age or disability status.


Tips for getting hired!

Words are not enough! We need to see what you make: a portfolio, showreel, demo…send us a curated selection of your work that shows just the pieces you’re most proud of. Don’t be afraid to show us your personal work alongside your professional projects… just make sure we have your best creations to look at. We’re certainly excited to see portfolios made in Dreams as well.

Be yourself. We are a studio that encourages our team think creatively, to play with new technology and jam on individual ideas. We love seeing the personality of everyone at Media Molecule reflected in Dreams and so it’s YOU and YOUR STYLE that we are interested in learning about.

Embrace collaboration. Dreams is a very collaborative project and Media Molecule loves a game jam, so we need team members that can work well together – sometimes across departments that don’t traditionally overlap. Maybe you already work on a team, or manage a guild or play in a band – we’d love to hear how you get on collaborating with others.

Go for it. Media Molecule is filled with people with all sorts of previous experiences – straight from university, from jobs outside the industry, from AAA studios and indie ones, etc. We are after people who fit the roles we are hiring for not a specific number of years in the industry. Some roles benefit from certain experience, of course, but otherwise we are very open. We make creative games, and creativity is something we all enjoy. If you are interested then please apply – and don’t forget that portfolio!

What you get

On top of all the things we already mentioned, you’ll also get to be part of a talented, diverse team of people, get a tip top benefits package, including private health and life insurance, income protection and all that jazz, a competitive salary, a winning bonus scheme, a personal development fund, being a name and not a number, free lunches, organic fruit, and really comfy chairs. Our main studio is based in Guildford, and we now also have a small office in Brighton.


If the all of those job requirements seem to be describing you, and you like the sound of working at Media Molecule, then you should apply at once!

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