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Senior Infrastructure Engineer

Media Molecule is a video game development studio based in Guildford in the UK, and a proud member of the PlayStation Worldwide Studios. We are the creators of the multi-award winning games LittleBigPlanet, LittleBigPlanet 2, Tearaway, Tearaway Unfolded and we're currently building the next generation of Play, Create and Share for PlayStation 4: Dreams.

It’s an exciting time to be part of Media Molecule as we look to further push the creative boundaries of gaming and we are passionate about making games with creative gameplay. Our studio is fast paced, dynamic, collaborative and is undergoing a period of significant growth and evolution!

Location: Hybrid, a mix of work from home and our studio in Guildford. Flexible, depending on candidate preference and current work requirements.

Role: We are searching for an experienced, Senior Infrastructure Engineer who is keen for a challenge and can deploy all their skills and experience to help build, maintain, and troubleshoot the server infrastructure for a growing studio.

Acting as the key member of the infrastructure team, you will be instrumental in all stages from decision through to deployment of solutions. This is a huge opportunity for the successful candidate to make an impact in a newly created role.

Key Competencies:

  • Min 7+ years in system administration, designing, implementing, and supporting Windows and Linux solutions.
  • Extensive expertise in Active Directory and its services, including migrations and upgrades
  • Expertise in enterprise Linux systems
  • Experience with common version control software such as Perforce, Git and SVN.
  • In-depth knowledge of VMware: ESXi, vCenter, vDS - building, deploying, and supporting.
  • Extensive experience of installing, configuring, and troubleshooting iSCSI and Fibre channel storage.
  • Highly organised, self-motivated, and able to work on own initiative
  • Good verbal and written skills, along with excellent documentation skills.
  • Ability to define problems, collect and analyse data, then recommend an appropriate solution
  • Able to plan projects and work through the project from implementation to operation


  • A passion for technology and games
  • Experience of working in a development environment and the common development tools & systems used

Equal Opportunity Statement: Media Molecule is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity.

This is a permanent position.

Before you apply

People of all backgrounds, experiences, abilities and perspectives are encouraged to apply. Media Molecule is committed to creating an inclusive and safe work environment that reflects the diversity of the world around us. We are an equal opportunity employer. Qualified applicants will receive consideration for employment without regard to their race, ethnicity, religion, gender, sexual orientation, age or disability status.

Tips for getting hired!

Words are not enough! We need to see what you make: a portfolio, showreel, demo…send us a curated selection of your work that shows just the pieces you’re most proud of. Don’t be afraid to show us your personal work alongside your professional projects… just make sure we have your best creations to look at. We’re certainly excited to see portfolios made in Dreams as well.

Be yourself. We are a studio that encourages our team think creatively, to play with new technology and jam on individual ideas. We love seeing the personality of everyone at Media Molecule reflected in Dreams and so it’s YOU and YOUR STYLE that we are interested in learning about.

Embrace collaboration. Dreams is a very collaborative project and Media Molecule loves a game jam, so we need team members that can work well together – sometimes across departments that don’t traditionally overlap. Maybe you already work on a team, or manage a guild or play in a band – we’d love to hear how you get on collaborating with others.

Go for it. Media Molecule is filled with people with all sorts of previous experiences – straight from university, from jobs outside the industry, from AAA studios and indie ones, etc. We are after people who fit the roles we are hiring for not a specific number of years in the industry. Some roles benefit from certain experience, of course, but otherwise we are very open. We make creative games, and creativity is something we all enjoy. If you are interested then please apply – and don’t forget that portfolio!

What you get

On top of all the things we already mentioned, you’ll also get to be part of a talented, diverse team of people, get a tip top benefits package, including private health and life insurance, income protection and all that jazz, a competitive salary, a winning bonus scheme, a personal development fund, being a name and not a number, free lunches, organic fruit, and really comfy chairs. Our main studio is based in Guildford, and we now also have a small office in Brighton.

If the all of those job requirements seem to be describing you, and you like the sound of working at Media Molecule, then you should apply at once!

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