3d scanning update! after a few more experiments, I uploaded some very ropey (and non-interactive) 3d scanner code to the david-lasercanning forum, along with some mugshots of Mm’s Dave Smith. And, bless him, a chap called Florian from The Internet posted a comment to my previous post here, with a running version of my code – complete with interactively rotatable 3d scan of Dave! OMG! I hope he’ll forgive me for reposting the link he put in the comment, in this post: you can get this file http://bezier.de/exchange/alex_3d_scanner_x02.zip and when you run it, you should see a 3d mugshot of Mm’s own dave that’s rotatable with mouse. If I had a little more skill with processing, I probably could have embedded the java applet version in this page, but, er, I don’t know how at this late point in the day :)
But how do you run it then, I hear you ask? it’s a port of my C++ code to processing, and processing runs on any platform with java. linux, mac, pc, etc. so get thee forthwith to http://www.processing.org, and download the right version for you. then, once you’ve sussed out the processing interface, load up Florian’s ‘.pde’ file, click ‘play’, and behold the awesome 3d scan-ness. All from 3 simple black and white photos… hurrah.