A number of heroes from our merry band of warriors will be heading down to Sunny Brighton this July to speak at Develop 2009. Some others might be there to just enjoy some ice cream. Others of us may or may not live there all the time anyway, because we’re cool. Gamasutra reports… on the conference, not the living in Brighton thing.
On the art track, Media Molecule’s Kareem Ettouney and Mark Healey will present a wide-ranging discussion on the art of LittleBigPlanet, and how the team integrated the game’s visual style with its functionality to serve its user-generated content goals.
Kareem and Mark will touch on a broad range of subjects, from the desire for LittleBigPlanet to be a collage of visuals mixing the ancient with the contemporary; how the look and functionalities of LittleBigPlanet are highly integrated; and how cutting-edge visual technology was used to serve the vision of user-generated content.
Kenny Young, the lord of the sound booth, will also be representing us and giving a talk, although unrelated to LittleBigPlanet. His talk is, he just told me, all about real-time audio type stuff, and will ‘explore the history of game audio to establish how and why we’ve manipulated audio in the past in order to help understand many of the inherited methods and problems we now take for granted’. Fun!
Develop will be held between the 14-16 July, and there will also be speakers there from Microsoft, Nokia, Real Time Worlds, Traveller’s Tales, Mythic, Hansoft and Ubisoft. Maybe see you there?