‘couple of people asked in the comments if all guildford-game-dev offices are the same cubicle-free, bland white-walls-and-blue-carpet setup… well, it certainly seems that way :) but when we first started Mm, we were working out of 3 small rooms. we decided to paint them pink, yellow, and blue to try to take the edge off the otherwise boring environment. the pink room used to be our board room (now kitchen :) ), the blue room the main dev office (now a chill out area, seen here), and the yellow room was sort of overflow (now, QA). You can see how it looked back in february, with piles of recently delivered, as yet un-unboxed devkits filling most of the room. Eventually we acquired a larger, more ‘boring’ space next door – which is what you see in the timelapse video.