Tearaway Concept Art: French Chateau

30/10/2014

Let's see what's in store for us in this instalment of the Tearaway concept art journey! This image is one from days of yore, when Tearaway was a very different kettle of horses. Rex explains...

Tearaway Concept Art  - 014

This is an early test render, long before Mark had created our custom game-engine, to set a visual bar on how the finished game might look. 

Straight away we felt this style was too detailed, with so much painted texturing it was impossible to see the material it was all made out of. We took the decision to remove all these textures, and set the paper free to unroll and unravel, so that we could be a bit more expressive and experimental with how we were using it.

– Rex Crowle