It’s been a long time since the last selection of Mm picks, but we haven’t stopped playing your levels. Below are some of our favourite levels we’ve seen in the last few weeks, we hope you enjoy them as much as we did, and promise to bring more picks soon. Enjoy!
Basilisks have attacked a local settlement and kidnapped two villagers! Journey across the treacherous swamp and descend in to the basilisk's lair to save the villagers from the Basilisk King!
An amazing level, ending in one of the best boss battles yet! Beautiful locations lead you deeper into the lair of the basilisk, with dripping slime, green lighting and murky pits. Love it.
Reminds me a lot of the Africa Meerkats level but it has some amazing Basilisk gameplay and an awesome Boss at the end that requires skillful gameplay.
Yet another Rube Goldberg device. Third in the series. Enjoy! *Stand still, it can be very touchy*
Mix an iPod commercial with Rube Goldberg and you get these amazing levels. Sit back and enjoy the show.
The mousetrap ending brings me back to my 80's childhood.
Amazing way of showing off LBP's physics! When we were in the middle of developing the game we had long discussions about how we coudln't wait to see the community make these kind of levels. Now that time has come and it's exceeding our expectations!
A really elegant solution to create a 'never ending' level and looks great.
There's nothing more satisfying than battling a helicopter from a moving train.
This level felt extremely solid! The shapes and platforms had a chunky yet detailed look which made it stick out from the rest of the levels. Great short punchy puzzles and great enjoyable gameplay.
There have been rumors of a tomb hidden beneath another tomb out in the sands of Egypt. Get your sack in there and explore! This level is pretty straight forward with some platforming action. Like always, enjoy the scenery.
One of the best Tomb levels out there, great use of stickers, lighting, shapes and some great gameplay. A real Indiana Jones experience!
Really great use of custom stickers. This is more of a visual treat than a full on gameplay experience. It's using the silhouette in new interesting ways by combining it with light objects.
Adventure, heroes and peril await in this land of silhouettes...
Have we featured levels by Luckett_x before?? Why not!! This creator has really nailed the silhouette look, love the characters.
There's no school like the old school. This was one of the first levels we were blown away with, especially with the Chav ducks. Can't believe it took so long to pick.
The FOUR SEASONS are fighting for ultimate control! To prevent eternal winter you have to move fast! Please leave comments on anything you like‚ hate‚ or break! Enjoy! Parts 2 and 3 depend on your feedback!
Monkeys FTW! Beautiful clean & simple level design (designer tip: shapes with less corners = bigger/quicker/easier to play levels). The way the interiors are shown is a genius idea. A Must MUST play!
Superb character design and a great mechanic for going between indoor/outdoor areas! Definitely an inspirational level that sparked off some ideas for me.
The boss fight was a bit brutal, but the rotating sponge / platform mechanic easily makes up for it.