UI Artist - 6 months

Media Molecule

We are Media Molecule, a Guildford based game developer proudly part of the PlayStation Studios group. We have a history of creating Award winning games such as LittleBigPlanet, Tearaway and Dreams.  

Role Overview:

This is a 6-month contingent engagement through our staffing partner, Yoh Services, offering the opportunity to contribute to an exciting PlayStation Studios project. We welcome applications from candidates seeking fully remote working within the UK or a hybrid arrangement.

As a UI Artist, you will be working with an established UI/UX team to create a range of 2D UI assets, including iconography, representations of the game world, and in-world branding to support consistent and lively presentation. The work will contribute to the UI’s existing graphic design-led visual direction and game branding.

What you’ll be doing:

  • Working within the UI/UX team whilst continuously collaborating with the brand and art teams to concept and create a range of shippable UI assets, particularly icon design, in-world branding, and representations of the game world within the UI.
  • Building strong, collaborative working relationships with the UI/UX, art, design, and engineering teams to ensure consistency, authenticity, and brand harmony across the UI.
  • Maintain documentation to track the status of work both in and outside of the game.

What we’re looking for:

  • Expertise with design tools like Adobe Illustrator and Photoshop and other general design tools.
  • Excellent creative problem-solving skills by creating simple solutions to complex problems.
  • Great communicator, with strong presentation skills and the ability to clearly convey your ideas to non-art stakeholders.
  • A solid grasp of visual design and user interface design principles.
  • Ability to work autonomously.

Advantageous:

  • Experience creating UI/UX on a shipped title.
  • Prior experience working with UI design systems in Figma.
  • Have worked with After Effects and have experience with motion graphics.

Benefits:

  • 25 days holiday and 8 bank holidays per year
  • Flexitime working (where approved)
  • Free car parking facilities
  • On Site Gym
  • Subsidised Café
  • On site bar
  • Access to cycle garage and showers

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our?Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Apply now »

Before you apply

People of all backgrounds, experiences, abilities and perspectives are encouraged to apply. Media Molecule is committed to creating an inclusive and safe work environment that reflects the diversity of the world around us. We are an equal opportunity employer. Qualified applicants will receive consideration for employment without regard to their race, ethnicity, religion, gender, sexual orientation, age or disability status.

Tips for getting hired!

Words are not enough! We need to see what you make: a portfolio, showreel, demo…send us a curated selection of your work that shows just the pieces you’re most proud of. Don’t be afraid to show us your personal work alongside your professional projects… just make sure we have your best creations to look at.

Embrace collaboration. Media Molecule loves a game jam, so we need team members that can work well together – sometimes across departments that don’t traditionally overlap. Maybe you already work on a team, or manage a guild or play in a band – we’d love to hear how you get on collaborating with others.

Be yourself. We are a studio that encourages our team think creatively, to play with new technology and jam on individual ideas. We love seeing the personality of everyone at Media Molecule so it’s YOU and YOUR STYLE that we are interested in learning about. 

Go for it. Media Molecule is filled with people with all sorts of previous experiences – straight from university, from jobs outside the industry, from AAA studios and indie ones, etc. We are after people who fit the roles we are hiring for not a specific number of years in the industry. Some roles benefit from certain experience, of course, but otherwise we are very open. We make creative games, and creativity is something we all enjoy. If you are interested then please apply – and don’t forget that portfolio!

What you get

On top of all the things we already mentioned, you’ll also get to be part of a talented, diverse team of people, get a tip top benefits package, including private health and life insurance, income protection and all that jazz, a competitive salary, a winning bonus scheme, a personal development fund, being a name and not a number, free lunches, organic fruit, and really comfy chairs. Our main studio is based in Guildford, and we now also have a small office in Brighton.

If the all of those job requirements seem to be describing you, and you like the sound of working at Media Molecule, then you should apply at once!

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